I do not think I have the know-how to program a port of LuaFX for prizm, so I was wondering if anyone else is planning on doing it.
If someone is planning on porting, I have an idea about compatibility issues.
The prizm addin could have a compatibility mode for older LuaFX/AFX code. Lua code made specifically for LuaCG could have "--LuaCG" at the beginning to let the program know it is prizm code.
Porting Luafx To Prizm
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