Sudoku Cfx Game
#1
Posted 08 January 2006 - 09:32 PM
As far as I know, there isn't one. But I can be wrong. Please help, or maybe we can make a team for creating that game.
#2
Posted 09 January 2006 - 12:10 PM
the checkong shouldnt be too difficult, just test each collum and row for 1 - 9 and each 3 by 3 cell, once the grid is 'complete'
#3
Posted 09 January 2006 - 01:16 PM
#4
Posted 09 January 2006 - 04:07 PM
ViewWindow 1,127,0,1,63,0 For 1->A To 70 Step 7 Vertical A Horizontal A Next
Because the horizontal lines are fullscreen you can also use these code (but maybe somebody know how to fix it):
ViewWindow 1,127,0,1,63,0 For 1->A To 70 Step 7 Vertical A Next F-Line 1,57,63,57 F-Line 1,50,63,50 F-Line 1,43,63,43 F-Line 1,36,63,36 F-Line 1,29,63,29 F-Line 1,22,63,22 F-Line 1,15,63,15 F-Line 1,8,63,8
Sorry for not using the buttons I don't know the keys how to get them
#5
Posted 09 January 2006 - 04:37 PM
#6
Posted 09 January 2006 - 04:39 PM
oh ok, yeah that is my problem. How to place a random number at a random place.what overlord means, is generating the number that go in the grid, the grid itself is not the problem...
#7
Posted 09 January 2006 - 04:45 PM
#8
Posted 09 January 2006 - 05:32 PM
that is also not the problem. the problem is making a sudoku grid that wil solve properly, you cant just use randomnumbers, you would need to makea asolving algorithm too
what you mean is a piece of script that can solve the puzzle.
I think it will be possible But it will take some time to know how. It's pretty easy to tell, but how to make it in the Casio CFX style
There are 26-31 default numbers which can't be edited or removed by the gamer.
Can you tell me how to make the script to place a random number at a random location in the grid?
#10 Guest_Guest_*
Posted 10 February 2006 - 11:41 AM
Does somebody know if there is a game like sudoku for the casio CFX 9850?
As far as I know, there isn't one. But I can be wrong. Please help, or maybe we can make a team for creating that game.
#11
Posted 10 February 2006 - 01:22 PM
#12
Posted 10 February 2006 - 06:31 PM
#13
Posted 12 February 2006 - 11:19 AM
#14
Posted 13 February 2006 - 04:20 PM
#15
Posted 13 February 2006 - 07:27 PM
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