New Game
Started by
CrimsonCasio
, Dec 22 2003 02:05 AM
9 replies to this topic
#1
Posted 22 December 2003 - 02:05 AM
I need some help with a new game I'm making, I seed to be able to find out the angle from one point to another, any help whould be nice (btw, the faster the method the better).
#2
Posted 22 December 2003 - 05:49 AM
I dont understand what do you whant, i dont know if there is coz i'm drunk , but i like single race games like Atari. Thats "Enduro" was great (thats climate changes) , also "grandprix" was a great game (the cars were from left to right and the user only use the keypad for move it).
#3
Posted 22 December 2003 - 12:07 PM
dont understand the problem
#4
Posted 22 December 2003 - 02:39 PM
i need to get the angle between two points , like (0,0) and (1,1) = 45 degrees or (0,0) and (0,98364)=0 degrees. understand?
this will be used to make a stearing wheel for the car.
this will be used to make a stearing wheel for the car.
#5
Posted 22 December 2003 - 08:08 PM
angle = atan ( (y2-y1)/(x2-x1) )
#6
Posted 22 December 2003 - 09:27 PM
theres no such thing as atan...
#7
Posted 22 December 2003 - 09:41 PM
atan = (tan)^-1 ???
#8
Posted 22 December 2003 - 09:56 PM
No, it's called arctan and abbereiviated for atan.atan = (tan)^-1 ???
when y = tan x
then x = atan y
------------EDIT------------
It's diplayed on our calculator buttons as tan^-1, and it's also written mathematically like that, but never confuse it with:
1
-------
tan x
#9
Posted 22 December 2003 - 11:49 PM
hey crimson, are you going to make real cars? and if so, you know who to come to right?
#10
Posted 23 December 2003 - 02:50 AM
oh, dont worry, I i need a car refrence I'll come to you first.
I dont think the direct way I was planning will work, but i can still pull off the basic idea. if this works out I expect it to be very cool
I dont think the direct way I was planning will work, but i can still pull off the basic idea. if this works out I expect it to be very cool
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