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Falcon Thread


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#1 Roeoender

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Posted 25 January 2004 - 11:12 AM

I had some time yesterday to work on my F-16 Falcon game.
I managed to rewrite some parts to cut down the size
and also compiled it with compilers optimizations adjusted for size
and I didn't notice that it is slower.

New executables size:
Optimization-> smallest fastest
---------------------------------------
main.exe 49'842 50'610
flight.exe 50'174 53,726
Hope that this will satisfy AFX "plus" models.
I still have to implement scoring system so main.exe will be a bit bigger.

THIS IS BETA RELEASE, PLEASE DO NOT DISTRIBUTE.

[ What's new ]-----------------------------------------------------------
- New "Southern France" scenario
- FIX: nasty "too many goround objects" bug fixed
- Decreased gravity factor for rockets (easier aiming)
- Altitude and target name display moved to the left by 1 pixel
- Rocket's explosion is shorter
- Heading indicator on map (press F5 to hide/unhide plane position)
- Exchanged position of flares/chaffs on HUD
- Chaffs & flares keys changed: COMMA(Chaff),RARROW(flare)
- Decreased hp of some buildings
- Delicate left/right turning keys (COS,TAN)

I can send it to the AFX/GRAPH100 "plus" owners for testing (I already sended it to Endi).
falcsml.cdr - both files optimized for size.
falcfst.cdr - both files optimized for speed.
Please test both packages.
BTW You can also try to recompile schorch with size optimizations.

Roeoender.

Unpinned by casiokingdom
pinned (again) by CrimsonCasio, I'm supporting the development of this game as it was the winner of the ASM/C side of the competition.


#2 Andy.Davies

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Posted 25 January 2004 - 11:23 AM

i take it, that the game is compatable for the AFX 2.0 (not plus)?

#3 huhn_m

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Posted 25 January 2004 - 12:15 PM

if you send it to me I can test it.
I have an FX 1.0+ and an AFX 2.0+ .

#4 AlephMobius

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Posted 25 January 2004 - 07:49 PM

I can test it on my AFX 2.0+. Send it to nessie235 AT aol.com.

#5 Andy.Davies

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Posted 26 January 2004 - 08:26 AM

send it to me, i will test it on my AFX 2.0

#6 Roeoender

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Posted 26 January 2004 - 04:39 PM

Andy & Aleph - PM info sent (BTW thanks to Mohamed).
As for the compatibility: It works on AFX "no plus" (as I own one), just "plus" versions have not enough mem, so I need someone to test this smaller version.
So Andy, you don't have to test anything on your "no plus" calc.

So does both/smaller/none version(s) work on the Algebra FX2.0/graph100 plus?

Roeoender.

Ps. CK & CC :rolleyes: .

#7 Roeoender

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Posted 26 January 2004 - 09:37 PM

Got report from Endi that Falcon works on his "plus" calc. But I ned to know if BOTH versions can run.

Roeoender.

#8 huhn_m

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Posted 27 January 2004 - 07:22 AM

I accidently deleted your mail.
Can you send it again please.

And PLEASE don't send it to my web.de adresse.

Please do only use: huhnm(insert a there)earthforge.com

#9 Andy.Davies

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Posted 27 January 2004 - 09:17 AM

i got your PM, i will play it tonight

#10 [neo]f4kill

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Posted 05 February 2004 - 05:50 PM

I can test it too
I have a g100+
f4kill1 AT caramail.com

#11 Roeoender

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Posted 06 February 2004 - 08:56 PM

The main purpose for testing was achieved. I just need some time to add scoring system and fix one funny "thing" that Endi discovered - that is I have to change wing characteristics.

Roeoender.

#12 C@siomax

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Posted 12 February 2004 - 02:33 PM

I fancy da + version ;)

leneuronez AT free.fr

Thx !

#13 CrimsonCasio

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Posted 12 February 2004 - 02:48 PM

unpinned since the main purpose was achieved, Roe, i'll re-pin it later if you have more to ask/add.

#14 Roeoender

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Posted 12 February 2004 - 08:18 PM

Yeah, sure as you can see now I am concentrated on other afx stuff. Feel free to do anything with my posts without any notice :D
Moreover I don't think that this won't be as important to be pinned back.
Roeoender.


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