Lander for AFX?
#1
Posted 06 February 2004 - 07:24 PM
/picture availible in the zip file, with the game/
/link to later, better version below/
Yeah, i know i's veeery far from being perfect, and it's slow, but i know only basics of basic .
As You see, i used quite original idea of holding the calc rotated. Belive me, it's not so bad...
On the top of the screen (or rather its right side) is fuel counter. If You try to play, wach it carefully-it goes down really fast. Anyway, do watever You want with this file...
Ionly hope that some of You guys can remake lander with C or asm, with cool, afx-worthy graphics.
#2
Posted 06 February 2004 - 09:20 PM
#3
Posted 07 February 2004 - 03:50 AM
where a group of wonderful ppl
#4
Posted 07 February 2004 - 05:43 PM
#5
Posted 07 February 2004 - 09:44 PM
#6
Posted 09 February 2004 - 08:05 PM
It works on my afx, but it may also run on other calculators - could You check that for me, please
All info is in readme file and in ingame help.
Feel free to comment.
#7
Posted 10 February 2004 - 04:24 AM
#8
Posted 10 February 2004 - 10:58 AM
BTW, is there a command to check if a list or matrix exists? When i use for example:
if dim list 5 = 127
But i don't know how to check if the list is created, so if i use command like above ang the file does not exist, the program crashes.
The same thing was with the game-when i removed the picture i got memory error, when the list was overwriten or deleted, i got the same error. I know there is a way to disable error messages and keep the program running after an error in other programming languages, but i didn't find anything like that in casio BASIC...
#9
Posted 10 February 2004 - 01:57 PM
1->List 1[1] If Dim List 1 <> 11 Then {0,1,2,3,4,5,6,7,8,9,10}->List 1 "LIST CREATED" Else "LIST deleteD" ClearLst 1 EndIf
first clear list 1, then run this code. if this method works then List will have to be a junk number and you will have to start the real data at List 1 . this may only work on the AFX.
#10
Posted 10 February 2004 - 07:03 PM
#11
Posted 15 February 2004 - 11:01 AM
Here's the latest version, You can play on previously generated terrain.
get it here!
#12
Posted 15 February 2004 - 03:58 PM
#13
Posted 15 February 2004 - 08:34 PM
It's "LANDER"
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