ok guys thanx for your congratulations!

Sorry for my late, but I was really busy this last times!
So some of you said that it was the best game ever made... personnaly I don't think so... I'm not really proud of my game, because loads of things could be improved! But if you like it, there's no problem!
But more details about it: It is my first game, and I beginned it a year ago, so I didn't have many capacities concerning programmation! That's why, for example, the scrolling don't like platinum's one!
Moreover, my game includes 16*16 sprites, which are NOT the good size for a so little screen! The size which is really optimised for this screen is 8*8 (like the text font in the menus). That's why visibility isn't really good, but it is better with the new camera system!
But X-th wirtes that random maps aren't good!! I personnaly don't think so! Did you remember the other Bomberman's versions? Always the same areas... The same blocks... not really interesting, isn't it !? And I got 24 maps in the summer's version... whereas now, there are 44!!
Vefore randomly generated maps, there were many tables, and loads of coords used by the ennemies! So a ToOoOoO BiG SiZe!!! Whereas now, there are just 3 tables: temporary map table, model map table and game map table! And this for 44 areas!
If I didn't setthis feature, there wouldn't be:
->All the power-ups you can see (there are 10 different)
->The Add-Ons System
->44 maps of course!
->82 environnement sprites
->12 Character sprites
->...and many other features I forgot...
But I see that some of you aren't aware at all of Bomberman's developpement!! Map editor WILL be included in an Add-On!
There are many Add-Ons I want to do, and some of them will be ok soon!
But Add-Ons system isn't working with sysxpl 4.0, can someone try it with linl, tcx, win4cas II or other file explorer?