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Arhgr Bug In Mlc?


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#1 CakkuZ[FIN]

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Posted 01 April 2005 - 04:02 PM

So i coded inventory for my rpg and it didn't fit on one page so i decided to use somekind of scrolling, and here it comes

FNCT INV
CLRS
TEXT .1 .1+%F "INVENTORY" .3
TEXT .1 .10+%F "HEAD:" .3
TEXT .1 .18+%F "NECK:" .3
TEXT .1 .26+%F "RRING:" .3
TEXT .1 .34+%F "AND:" .3
TEXT .1 .42+%F "SO:" .3
TEXT .1 .50+%F "ON:" .3
TEXT .1 .58+%F "...:" .3
TEXT .1 .66+%F "HEAD:" .3
TEXT .1 .74+%F "HEAD:" .3
TEXT .1 .82+%F "HEAD:" .3
TEXT .1 .90+%F "LEGS:" .3
GKEY .75 %75
GKEY .85 %75
IIFF %75=.1
%F=%F+.1
IIFF %85=.1
%F=%F-.1
DRAW
FGOB
FEND

I used copy paste and was too lazy to chance all the "head:" texts :D

The problem is that when i run it it works perf, but some weird "shades" come on the few last texts when i scroll the inv and the things "out of the screen" appear .
well thats not the whole thing cuz when i exit the prog and go to programs i got memory error and after boot my main memories cleared :rant:
Happily it don't delete storage memories so i could restore my 2h old backup but the problem don't disapppear :unsure:
it would be great if someone could copy that text to calc and try scroll the whole list and tell if gets those graphic bugs too, OFCOURSE take backups before trying it. :greengrin:

#2 CrimsonCasio

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Posted 01 April 2005 - 07:33 PM

well thats odd... thats the first ive heard of this bug.

i'll test it out :(

#3 thunderfx

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Posted 02 April 2005 - 04:56 PM

I had this sort of bug, too. Some exe programs corrupt main memories, and the only thing to do is to make a backup of all your important progs in the flash... :banghead: It's only the prog which doesn't know where copying itself into the RAM, and override some BASIC progs... :die:

#4 huhn_m

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Posted 03 April 2005 - 11:09 AM

[off-topic]
nice avatar thunderfx
[/off-topic]

#5 Janek37

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Posted 06 April 2005 - 06:45 AM

I also had some problems with MLC... Except of Main Memories Clear, I noticed that Bomber Run does not work (it looks like it uses some not implementded features of MLC) and that Pacman.cat file is corrupted (surely because of bad data transfer).

#6 thunderfx

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Posted 06 April 2005 - 11:29 AM

Pacman was corrupted because of exe progs:it works now!

#7 CrimsonCasio

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Posted 06 April 2005 - 05:20 PM

bomber run should work fine on the afx, in fact it had a slight problem on the 86 (which is fine now). try it again and make sure you have the latest version of MLC... and if it still doesnt work let me know what gives the error.

#8 Janek37

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Posted 11 April 2005 - 09:36 AM

all right... I had an old version of interpreter... (btw download et EPIC site should be updated <_< )
But pacman.cat at FS is still corrupted! :(

#9 CrimsonCasio

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Posted 12 April 2005 - 08:37 PM

hmm, the download should be the latest version... :|

#10 CakkuZ[FIN]

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Posted 28 April 2005 - 11:19 AM

the "bug" is not about my unworking calc, i tried it on my friends calc and it bugged on it too and his main memory were deleted too :greengrin: :greengrin:
btw is the next version of mlcafx coming out soon?

#11 Dream of Omni

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Posted 28 April 2005 - 12:34 PM

I hope it will come out soon. Btw anybody seen 4nic8 lately here? He hasnt posted on Epic Programming Studio forum for a LONG while


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