Hi again.
This program calculates the concentration of water vapour using the wet and dry bulb method. All calculations according to ITS-90 standards. A small help file is included in the program . Al you need is a temperature sensor, a wet white cotton thing to cover your temp sensor and a barometer. The program asks for atmospherical pressure in hPa, thats the same as mBar, the static pressure will almost always be 0 Pa (except when measuring in a duct with a different pressure then atmospheric).
Wet bulb cannot be higher then 100 degrees C or the dry bulb temperature
Water vapour concentration is given in relative and absolute percentages and in grams per cubic metre.
Download
Wiki Info
used literature ITS-90 (pdf)
(btw only water vapour over water is considred in this program, water vapour over ice is not included)
Enjoy
Meteorologists Tool: Water Vapour Concentration
Started by
Menno
, Oct 23 2006 02:47 PM
2 replies to this topic
#1
Posted 23 October 2006 - 02:47 PM
#2
Posted 24 October 2006 - 08:56 AM
Great job menno
you have make a program for 9860G lately, although im not a meteorologist, so i dont use it
because there isnt a lot program/game specialy made for 9860G, i think its great to have you here making game or program
Keep up the good work..
n are you planning to make engineering program?? or another game
you have make a program for 9860G lately, although im not a meteorologist, so i dont use it
because there isnt a lot program/game specialy made for 9860G, i think its great to have you here making game or program
Keep up the good work..
n are you planning to make engineering program?? or another game
#3
Posted 24 October 2006 - 03:03 PM
thanks
i am not a meteorologist either, i use this tool to calculate the concentration of water in ducts (waste gasses), thats why the option static pressure was included.
I am still busy optimising my pool simulator, for now it only detects three kinds of collisions and sometimes makes a mistake. I posted the code in another thread hoping someone sees the flaw. After that, well i have a pacman maze with two intelligent ghosts, i just dont get them to hunt me...i guess that takes to much of my brain
on the other side i was thinking of a simulator with bugs, searching for food, partners and hiding from light. Also i would like a swarm simulator like a simulator of Bird flight (or fish)
finaly i would like to make a port for Life32 interesting software link try it if you dont know Life32
i am not a meteorologist either, i use this tool to calculate the concentration of water in ducts (waste gasses), thats why the option static pressure was included.
I am still busy optimising my pool simulator, for now it only detects three kinds of collisions and sometimes makes a mistake. I posted the code in another thread hoping someone sees the flaw. After that, well i have a pacman maze with two intelligent ghosts, i just dont get them to hunt me...i guess that takes to much of my brain
on the other side i was thinking of a simulator with bugs, searching for food, partners and hiding from light. Also i would like a swarm simulator like a simulator of Bird flight (or fish)
finaly i would like to make a port for Life32 interesting software link try it if you dont know Life32
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