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Yahtzee For Fx-9860


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#1 Menno

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Posted 11 November 2006 - 12:52 PM

Casio Yahtzee

For 1 to 4 players

Intelligent score counting system, clear menu structure for scores. Standard rules. No bonus score:


Yahtzee, full straight, small straight, Full house, carre, three of a kind, chance

ones, twos, threes, foures, fives and sixes

Every player plays 13 times and each time is able to throw 3 times

each dice can be locked

You dont need to throw three times, by clicking take you can collect your score

To throw click exe, after three times you are questionded to click exe again you will be presented a menu to collect your score.

With the arrow you can position the score marker, hitting exe collects the score, you can choose zero, but when there is no score presented that possibility is already taken. (it is impossible to choose this selection)

In the score menu one can only select free position, for example, when you have allready chosen to score full straight you can't do that again

when everyone has played 13 throws the final scores are presented

before every throw you can view your score list to see which throw would be best (press menu)

Posted Image

Please tell me if you like it

click to download

:)

p.s. as with all my programs, you are free use this program in any way you might find usefull (for example, upload it to your website ;) @kucalc)

#2 uvoK

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Posted 12 November 2006 - 11:36 AM

How do I install it? (on my Calc)

#3 Menno

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Posted 12 November 2006 - 11:46 AM

Just use FA-124 to add it to the calc

I guess i didn't understand your question, it is just the same as all FA-124 generated files, open file and navigate to the unpacked g1r file

it is a RAR file though, so you will need to unpack it first with winrar

#4 kucalc

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Posted 12 November 2006 - 04:47 PM

Hey Menno, could you upload the program to my site?: http://kucalc.frih.net

#5 Menno

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Posted 12 November 2006 - 05:51 PM

I have just added it to your website

:)

#6 uvoK

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Posted 13 November 2006 - 03:55 PM

:D You can browse through your calc in 2 modes I think, I used the wrong one :(

And I saw that your game is Password-protected, but maybe you should use another password :D .
I didn't change anything, but now I know how to draw lines! :)

And: Maybe you could change the program, so taht the axes are turned on again after playing? It's really annoying if I have to do it after every game!

But the game is great!

#7 Menno

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Posted 13 November 2006 - 04:16 PM

The Password is yahtzee each program i write is protected with its own name, the name of the program is the password. The reason for this is that when you quit an unprotected program you'll end up in the source code. If you press a key in this mode the program will not work anymore.

It is not the intention to keep my code secret ;) and i am more than willing to help you in anyway, just ask me via the email provided in the game or via this forum.

I know about the axes and i can fix it, but, i will have to make an assumption for it to work. I can only make it work after the score screen (when the game is finished). If you quit the program before its end the axes will not be turned on. When it is really a big deal i could introduce a stop button (like exit) but then you would have to stop the program via the exit key to get all your settings back.

Maybe a separate program is the solution, a small program that resets to the default settings.

I am happy you like my game, it took me quite some time to figure out how to present everything in an orderly manner, i mean 13 score positions and 4 players.....

Also I had to learn the game from my girlfriend because i had never played it before :) i like making games, not playing them

And then this, i could provide the dices as they come, i generate my dices automatic so when you want 3 or 4 or 1 dice(s) just change the number.

If anyone is interested in a similar post like i made in my caspool thread just ask me here.

#8 uvoK

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Posted 14 November 2006 - 06:03 PM

could someone explain me, what's the difference between the main memory and the storage memory? in which memory should I load which program?
I got some add-ons from the casio pge, it seems they must be loaded into the storage memory.
but the programs on this page seems oonly to work if I load them into the main memory.

so, what's the difference?

#9 Menno

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Posted 15 November 2006 - 04:23 PM

That was one my dissappointments too

i managed to buy a 128 sd card (because 1 gig seems a little overdone for a calc) :)

but to me it is not much more then backup space

I am waiting for an sdk or an add in creator

the reverse assembling topic is one to follow

:)

#10 Menno

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Posted 17 November 2006 - 08:21 AM

17-11-2006
Version 1.1

Bugfix:
- Last score was not added in total scores (fixed)

Features:
- Continue a game.
- Bonus scores
- New score board with bonus points

Bonus score:
When you score more then 0 points for every option in the first list you get 100 points bonus
When you score more then 63 points as the sum of list 2 you get 35 points bonus


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