That would be nice
![:roflol:](/dot/public/style_emoticons/default/lmao.gif)
Posted 03 March 2007 - 05:12 PM
Posted 03 March 2007 - 06:10 PM
Posted 04 March 2007 - 12:38 AM
Posted 06 March 2007 - 05:16 PM
Posted 06 March 2007 - 05:35 PM
Posted 08 March 2007 - 06:40 PM
Horrowind
Posted 09 March 2007 - 04:28 PM
Posted 09 March 2007 - 05:39 PM
Posted 09 March 2007 - 09:17 PM
int AddIn_main(int isAppli, unsigned short OptionNum) { #include "fxlib.h" unsigned int x,y; x=3; y=3; while(GetKey("KEY_CTRL_EXE")){ if(IsKeyDown(KEY_CTRL_UP)&&x!=1) {x=x-1;} locate(x,y); Print((unsigned char*)"T"); <-?????? } return 1; }
Posted 09 March 2007 - 09:26 PM
Posted 10 March 2007 - 01:29 AM
I have a problem:
why isnt there anything on the display?
I want to build a game where i can move a "T".
int AddIn_main(int isAppli, unsigned short OptionNum) { unsigned int x,y,key; x=3; y=3; while(key != KEY_CTRL_EXE) { Bdisp_AllClr_VRAM(); if(IsKeyDown(KEY_CTRL_UP)==1) { y = y - 1; } if(IsKeyDown(KEY_CTRL_DOWN)==1) { y = y + 1; } if(IsKeyDown(KEY_CTRL_RIGHT)==1) { x = x + 1; } if(IsKeyDown(KEY_CTRL_LEFT)==1) { x = x - 1; } if(y <= 1) { y = 1; } if(y >= 8) { y = 8; } if(x <= 1) { x = 1; } if(x >= 21) { x = 21; } locate(x,y); Print((unsigned char*)"T"); GetKey(&key); } return 1; }
Another Question:
Is it possible to open an Add-In from a Add-In/from the SD-Card?
Posted 12 March 2007 - 07:05 PM
Posted 29 August 2011 - 06:07 PM
0 members, 1 guests, 0 anonymous users