
I have just got Macromedia Flash MX and soon I'll release my first real website. I'll put up my 'new generation' of games. I just finished making Collapse (it's so fast!) and going on to make Sprite, which I might enter for the competition (a 3D shoot-em up game).
Some programming tips:
1. VERY USEFUL - If you have more than 4 subsequent 'test'=>'operation' codes in your program, use If, IfEnd and else to seperate them into groups of 2. For example say you want to show letters on the screen...
If A<5
Then If A<3
Then A=1=>"A"
A=2=>"B"
Else A=3=>"C"
A=4=>"D"
IfEnd
Else If A<7
Then A=5=>"E"
A=6=>"F"
Else A=7=>"G"
A=8=>"H"
IfEnd
IfEnd
This makes the above code 2x faster than simply putting them all in a line!

2. You don't need to close [{ and ( brackets in most cases. Exceptions are: before =<> and in an equation.
3. Try to arrange your labels so that you don't have so many jumps around the whole program.
4. Logical operations slow things down, if testing two values, try and combine them into one test.
5. Don't use special effects on your programs, they take up too much memory, all we want is the gameplay and special effects take up too much memory and speed.
btw, does anyone know the fastest way to make A become 2 if it's 1 and A become 1 if it's 2. If you put them in order, it will always end up as 1.
