
The game runs very fast so TRUONG must be using some tricks.

Posted 17 May 2005 - 11:11 AM
TRUONG The Vinh has created the game Asprin for the ClassPad which uses grayscale! There is a lot of flicker so it isn't optimized, but I'd be interested in knowing how this was accomplished.
The game runs very fast so TRUONG must be using some tricks.
Posted 18 May 2005 - 05:27 AM
Posted 18 May 2005 - 08:58 AM
Posted 30 May 2005 - 09:18 AM
TRUONG The Vinh has created the game Asprin for the ClassPad which uses grayscale!
char col; while(1) { if(++col > 1) col = 0; BeginDraw(); DrawFrame(); if(col) //what you want to draw in grayscales EndDraw(); }
Posted 31 May 2005 - 01:55 AM
Posted 31 May 2005 - 05:57 PM
Posted 31 May 2005 - 06:36 PM
The ClassPad has a fast CPU. The only reason is doesn't have grayscale isn't for technical reasons. It just hasn't been done yet.Hmm interesting. I was always wondering why gs wasntt possible on the cp300, is it because its too slow or because the LCD refresh state is too fast?
Posted 01 June 2005 - 09:04 PM
Posted 17 March 2006 - 02:37 AM
Posted 17 March 2006 - 06:30 PM
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