

Download Tetris
Enjoy!

PS:I will also continue the Game of Life, thanks to Greg Williams who helped my dumb person

Posted 03 March 2006 - 08:49 PM
Posted 03 March 2006 - 09:23 PM
Posted 04 March 2006 - 12:24 PM
Posted 04 March 2006 - 05:22 PM
What's this? You make secrets now?For the grayscales, sorry, I'm not allowed to tell you our secret.
Posted 04 March 2006 - 06:45 PM
Posted 04 March 2006 - 08:18 PM
Posted 05 March 2006 - 11:18 AM
Posted 05 March 2006 - 01:37 PM
Posted 05 March 2006 - 02:42 PM
Posted 05 March 2006 - 03:45 PM
Posted 05 March 2006 - 09:21 PM
Weren't you expecting a big
instead?
Posted 05 March 2006 - 09:38 PM
Tsk, tsk, tsk...Why not...
You are too young for this. Go to the school for several years firstBut what could we do for math Add-Ins? Maybe your LuaNumAn, but in C++?
Posted 06 March 2006 - 12:29 PM
Posted 06 March 2006 - 09:14 PM
You are too young for this. Go to the school for several years first
.
Posted 07 March 2006 - 02:03 PM
Thanks. Er... a question: Will the grayscale library support just one gray color or it supports more than one gray color?Just a special method. wink2.gif You just have to make 2 pictures blink very fast, but it requires complicaed assembler function. Don't worry, the grayscales library will be released one day.
I can't think complicated sentences about Tetris, I can just think that it is nice.And what do you think about our program?
Posted 07 March 2006 - 04:47 PM
Transferring a program from one language to another is very dangerous, especially if you don't know what you are doing. You are planning to translate all LuaNumAn scripts from CPLua to C++, but you don't know what you are doing, because you don't know Numerical Analysis. How can you even think to translate a program which is a "black box" for you? Furthermore, translating LuaNumAn in C++ will be useless, because LuaNumAn is not a stand-alone application; it is a library of functions, which must be called from a CPLua program. Calling them from a C++ program doesn't make any sense, as far as ClassPad is concerned.I'm too young, but I can copy source codes....
Anyway, we'll put your name
You must do so, otherwise you are violating the GNU licence, which is illegal. LuaNumAn is released under the terms published by the Free Software Foundation. If you finally decide to proceed (despite my personal wish), read, understand, and follow the terms of the GNU Public Licence. Failure to do so will enforce me to report the violation in the Free Software Foundation. I will also stop releasing LuaNumAn versions.Anyway, we'll put your name
Posted 07 March 2006 - 05:08 PM
Posted 07 March 2006 - 06:05 PM
Posted 07 March 2006 - 08:19 PM
Posted 07 March 2006 - 10:24 PM
That's your opinion. Nothing more than that. Point.Those argues are childish. You both should be ashamed!
I don't think that it is a good idea, given that you don't know how each method works, and how it's implemented. Do it, if you want. I don't have any problem, provided that you will fully respect the GNU Public Licence.
I wanted to make a program like Graph and Main application, which uses your LuaNumAn.
But if it's so complicated.....
Noooo! You killed this topic again!
Posted 08 March 2006 - 08:45 AM
Posted 08 March 2006 - 08:01 PM
Posted 24 February 2009 - 10:20 AM
Posted 01 March 2009 - 06:08 PM
Posted 03 March 2009 - 06:49 AM
Posted 23 April 2009 - 08:38 PM
Wow thats pretty sad. well i have to disagree with you on one thing - that tetris is awesome, me and several of my classmates are still enjoying it.
Posted 27 June 2009 - 06:38 AM
Plus, nobody cares about ClassPad addins now, just look at that crap community, couldn't be more dead than what it is now.
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