Print Text On A Greyscale Buffer
Posted 21 March 2008 - 04:48 AM
How do you draw text/numbers/variables on a greyscale buffer?
Posted 21 March 2008 - 05:07 AM
Posted 21 March 2008 - 05:43 AM
So theres no printf type command? I found on MarioCE some pseudo VRAM2Buffer method... but yeah..
Posted 22 March 2008 - 05:38 AM
So theres no text command at all? Wow that really sucks... So how can i get text on a greyscale buffer? How does the VRAM as a buffer work? Is it relatively simple?
Posted 24 March 2008 - 10:26 AM
Correct me if im wrong XD
Posted 24 March 2008 - 11:56 AM
I mean how do i do it, what are the commands and how much of a conversion it would take... Cuz im running out of time for the competition... And it sounds like i would have to rework the graphics to half draw with greyscale commands, and half draw to VRAM... And then flip between them... And even if it works like that it would end up with text in grey (harder to read) because it would only be on one of the buffers... lulz could allways use VRAM for both buffers but that would be slow eh?
No numbers on screen isnt a tragedy, but still kinda sucks - No Score... Lulz the games still to simple to remove a "scoring" component...
Kucalc (or anyone else who's 1337) please help me lulz...
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