This post looks kinda normal...
#1
Posted 21 April 2003 - 11:44 AM
So always use F-Line unless you need to use the special Pxl functions.
And can someone test the theory 'Casio 9850 G is faster at graph mode than Casio 9850 GB Plus'?
#2
Posted 21 April 2003 - 12:04 PM
#3
Posted 21 April 2003 - 12:09 PM
#4
Posted 21 April 2003 - 12:19 PM
#5
Posted 21 April 2003 - 12:31 PM
#6
Posted 22 April 2003 - 12:31 AM
I may have to try these Secret of Aan games if there are going to be so many of them.
bye the way, good to see you back.
#7
Posted 22 April 2003 - 02:54 AM
Morgan: you've been talking about these programs a long time ago, when will you do them?
Hope to see something of a class.
#8
Posted 22 April 2003 - 03:28 AM
#9
Posted 22 April 2003 - 11:52 AM
#10
Posted 22 April 2003 - 06:03 PM
The topic is discussing the games he told about.
If nothing is to be said, then just don't post!
*edit*
About the advertising thing, everyone who makes some new software for the calculators is welcome to tell about and let us try it.
Edited by Mohamed, 22 April 2003 - 06:04 PM.
#11
Posted 24 April 2003 - 03:46 AM
This post does have a topic, in fact two, so get posting everyone!!!
P.S. Killer's going to kill me, I've done this before. (note the irony)
Also, in Locate mode, you can move the entire display up with the simple command:
" "
That's it, as long as you have previously done seven of those. (which creates quite a cool effect by doing:)
For 1->X to 7
" "
Next
Hope we can create some fast racing or scrolling games (and someone change Downhill Ski!!!)
#12
Posted 24 April 2003 - 09:34 AM
and with the " " command, i think "" works just as well. my casio is on the other side of my room and i'm too lazy to get up and try it.
#13
Posted 24 April 2003 - 09:42 AM
On TI you don't, but there you have to type Disp ""
#14
Posted 24 April 2003 - 09:48 AM
#15
Posted 24 April 2003 - 09:52 AM
Haven't been programming much basic since I got my afx
#16
Posted 24 April 2003 - 09:54 AM
is it possible to COMPILE basic programs and then run them? that would be faster than interpreting them.
my C skills aren't that good. (translation: the're nonexistant)
#17
Posted 24 April 2003 - 10:01 AM
#18
Posted 24 April 2003 - 10:05 AM
Coverting to EXE / C code / ASM code is quite difficult cause you have to interperate mathematical functions and expressions, plus you have to make a library equivalent to all the functions available on-calc.. you would have to do everything with BCD numbers and stuff to ensure compatibility.. + much more stuff.. just too much work
#19
Posted 24 April 2003 - 02:35 PM
Anyway, why do you say A-Racer 3? I always remember Indy 2000 being the best but I can't find it on the Internet anywhere. Has anyone heard of the full version of this game (with a simple 99 levels and save game layout)?
About a while ago, there were many threads about the capacity of Matrix cells and locating pixels in the first line. Has anyone found anything useful like that? CFX can't make picture based graphics the size of say, Bomberman because of its uneven display (127x63) or symmetrical Locate programs (last line).
#20
Posted 25 April 2003 - 06:47 AM
there has been some progress on matrix image storage. there was a thread a while ago:
http://casiocalc.org...ct=ST&f=1&t=225
also you might be interested in the compression thread
http://casiocalc.org...&f=1&t=379&st=0
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