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Lua On Afx

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#1 veb


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Posted 10 February 2010 - 08:14 AM


I'm making a lua interpretor for the AFX.

Most functions are already alvailable.

I wrote in lua one of my mlc game.
The lua game is only 15%slower (because mlc has the function dx and dy speed, I haven't)

The numbers are floats, sprite are converts in strings, and we can use a balck and white mode or use 5 colours.

To test: download here : http://www.planet-ca...allon-45865.zip

Edited by veb, 10 February 2010 - 06:19 PM.

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