I'm making a lua interpretor for the AFX.
Most functions are already alvailable.
I wrote in lua one of my mlc game.
The lua game is only 15%slower (because mlc has the function dx and dy speed, I haven't)
The numbers are floats, sprite are converts in strings, and we can use a balck and white mode or use 5 colours.
To test: download here : http://www.planet-ca...allon-45865.zip
Edited by veb, 10 February 2010 - 06:19 PM.