while(!IsKeyDown(KEY_CTRL_EXIT)) { update(); draw(); Sleep(timeStep * 1000); }
Isn't IsKeyDown not supposed to block execution? And is there any other way to check for key input without blocking execution? Thx.
Posted 24 February 2014 - 04:07 PM
while(!IsKeyDown(KEY_CTRL_EXIT)) { update(); draw(); Sleep(timeStep * 1000); }
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