while(!IsKeyDown(KEY_CTRL_EXIT)) {
  update();
  draw();
  Sleep(timeStep * 1000);
}
Isn't IsKeyDown not supposed to block execution? And is there any other way to check for key input without blocking execution? Thx.
 
	 
					
				
				
				
					
				
			
				
			Posted 24 February 2014 - 04:07 PM
while(!IsKeyDown(KEY_CTRL_EXIT)) {
  update();
  draw();
  Sleep(timeStep * 1000);
}
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