
My Warrior game
#1
Posted 28 October 2003 - 08:07 PM
I also found a few bugs from the game while trying it on the CasioCom emulator. Now you should be able to play it with the CasioCom emulator if you first fix these two bugs:
in program 'towns
in line 93 reads: Locate 1,7,"GP:
while should read: Locate 1,7,"GP:"
in program 'battle
in line 462 reads: Text 1,46,"GOT GP
while should read: Text 1,46,"GOT GP"
It's quite interesting how these bugs don't have any effect in the calculator, but cause the emulator program to crash.
#2
Posted 28 October 2003 - 08:34 PM

I've tried to play your game in the past but I did get errors (I think a program was missing). perhaps you have fixed those errors now, I'll try it again.
any chance you can send me a fixed version, I'll play it and put it on my site. (crimsoncasio AT earthforge.com)
#3
Posted 28 October 2003 - 08:59 PM
#4
Posted 28 October 2003 - 09:17 PM

#5
Posted 28 October 2003 - 09:56 PM

And Yes you can you can put in on your website crimsoncasio but let's wait and see if people have found any other bugs so that I can fix them and release a fixed version.

#6
Posted 28 October 2003 - 10:01 PM

I'll download warrior a bit later (off casio corner) and find out what the problem was exactly.
#7
Posted 28 October 2003 - 10:15 PM

Let me know how things work out.
#8
Posted 29 October 2003 - 09:41 AM
BTW: I'm an admin on CC now, so if you want a thing changed, please inform me.
#9
Posted 29 October 2003 - 11:23 PM

Although it's going to be a bit short when comparing to the 64 kb version. Anyway when I get it finished (maybe a week or so) I need someone to test it because I myself only have a 64 kb model. Anyone?? I also need to know what is the absolute max program size on the 32 kb models so that there's still about 2000 bytes free space after the installation?
By the way I like your rpg's casiokingdom

#10
Posted 29 October 2003 - 11:36 PM

btw: I haven't had a chace yet but I'm planning on playing warrior again in about an hour or 2.
#11
Posted 30 October 2003 - 03:57 AM
or does anyone know of a converter that I can use?
#12
Posted 30 October 2003 - 07:54 AM
well, i think the max size is about 28k, although you'll need to leave mem for draw mem, mat files, list files etc.I also need to know what is the absolute max program size on the 32 kb models so that there's still about 2000 bytes free space after the installation?
By the way I like your rpg's casiokingdom
Anyway, i'll be glad to test your version on the 9850 if you want.
#13
Posted 30 October 2003 - 03:50 PM
Oh and I'll let you all know when I get the 32 kb version of Warrior finished.
#14
Posted 30 October 2003 - 03:59 PM
its the first version of my CGF (for CFX/AFX) and it converts a picture file into a list, then it can be reassymbled on another calc, and since lists are AFX->CFX/CFX->AFX compatible it should be able to restore the picture in AFX format on my calc, at which point I can save it as a picture again, thus making a AFX version of your picture



-------EDIT------
on second thought, I'll just send the picture files to my old CFX-9850 and do all the conversion myself, that would probably be better (but your welcome to try out the program

Edited by CrimsonCasio, 30 October 2003 - 04:01 PM.
#15
Posted 30 October 2003 - 04:29 PM
#16
Posted 30 October 2003 - 05:40 PM

#17
Posted 30 October 2003 - 06:05 PM
#18
Posted 01 November 2003 - 08:11 PM


btw: Warrior is now the first game to be featured im my CFX section.
#19
Posted 01 November 2003 - 08:15 PM
#20
Posted 01 November 2003 - 08:32 PM

#21
Posted 01 November 2003 - 08:33 PM
#22
Posted 02 November 2003 - 05:25 AM
BTW: I'm going to read your readme, to see what's so good about it, as Crimson doesn't want to tell.
#23
Posted 02 November 2003 - 11:38 AM
#24
Posted 02 November 2003 - 04:08 PM

#25
Posted 02 November 2003 - 07:06 PM

Yes the warrior is the first and only game that I have coded to the casio calculator. Actually it took me quite a while to finish it, because I wanted to make a quality game.
The 32 kb version of the Warrior is progressing just fine. Although I had to remove many elements from it (eg. dungeons) but I think I can get it ready for testing in a few days.

And thanks CrimsonCasio for the applauses

#26
Posted 07 November 2003 - 10:05 PM


#27
Posted 07 November 2003 - 10:06 PM
#28
Posted 08 November 2003 - 12:15 AM
#29
Posted 08 November 2003 - 04:37 AM
#30
Posted 09 November 2003 - 02:45 AM
BTW: The size is fine for those who don't need anything else on their calc or just one or two other programs.
#31
Posted 09 November 2003 - 10:40 AM

#32
Posted 09 November 2003 - 05:00 PM
Anyway I'm glad to hear that the game runs fine on 32 Kb model and the size of the game is fine.

#33
Posted 09 November 2003 - 05:17 PM
#34
Posted 09 November 2003 - 05:47 PM

I'll mail the game to you when I have tested it enough.
#35
Posted 11 November 2003 - 12:32 AM
#36
Posted 11 November 2003 - 07:59 AM
#37
Posted 11 November 2003 - 10:15 AM
Zloop has the honour of being the first CFX game on my site


#38
Posted 11 November 2003 - 10:21 AM
#39
Posted 11 November 2003 - 11:16 AM

ck: lol, your "my site only" philosophy is missing you out on some casio fame


#40
Posted 11 November 2003 - 11:55 AM
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