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UCF Programming Competition


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#201 casiokingdom

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Posted 30 October 2003 - 07:49 AM

Wow, now i really want a AFX. I stand no chance against those graphics. Great work Brazzucko! :D

#202 Andy.Davies

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Posted 30 October 2003 - 09:51 AM

[zombie] Must play game..... must play game...... [/zombie]

it looks great, how big is it? will it use all my AFX'x memory?

#203 huhn_m

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Posted 30 October 2003 - 10:04 AM

@kingdom

This game could also run on CFX (if you have enough free memory). The basic technologie is nearly the same despite that you can't use colors
and some new math. functions.

#204 casiokingdom

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Posted 30 October 2003 - 10:12 AM

k.......but i think it will take up too much mem. I'll love to play it though, yet wouldn't the graphics be crap on the CFX

#205 huhn_m

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Posted 30 October 2003 - 11:08 AM

they would be exactly the same!

There is NO difference in Basic language in this aspect. Maybe it is somewhat slower because of the color layers
but i don't know if the game is this fluently animated that you can notice it.

You really must know before buying an AFX that you can't do anything you can not do on an CFX (except that you can do it larger :) ).
The AFX only pros are the Algebra System and that it is capable of asm/c for normal people (*looks at martin*)

#206 CrimsonCasio

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Posted 30 October 2003 - 11:30 AM

yeah, and actually this game would look even cooler in 4 colors as opposed to 2 :lol:

I'd speculate that a 32k version could be done, you would need to strip out quite a bit but I think it possible.

BTW: this is exactly the kind of program we were trying to get out of this competition :D

#207 casiokingdom

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Posted 30 October 2003 - 11:46 AM

Well, that would be great if a 32k version is created. I can see that you (Crimson) are vey impressed by Brazzucko's awesome game.........and who wouldn't. :o

#208 CrimsonCasio

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Posted 30 October 2003 - 12:01 PM

you know, I wasn't that impressed with the first one sent to me, there was no skill to it and you could just hold down shift and win every fight (later a friend found out the hitting down would win the game instantly sometimes :rolleyes: ), you couldn't block, the AI was pretty weak, and genrally it was all flash and no substance. I suggested that he do more work on it and increase the skill required to play the game instead of just button holding ability :D , now its got blocking, difficulty settings, a boss, and the AI seems harder... no special moves still, but mabey in Gang Fight 3? B)

#209 casiokingdom

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Posted 30 October 2003 - 12:10 PM

Maybe i should have tried to improve my game too

#210 Mohamed

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Posted 30 October 2003 - 02:27 PM

:blink:
Excellent work Brazzucko! :rock:

#211 CrimsonCasio

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Posted 02 November 2003 - 05:16 AM

well, the basic catagory has reached its end, no more games will be accepted.

#212 casiokingdom

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Posted 02 November 2003 - 05:38 AM

But, not all of the competitants have submitted their games. Aren't there only like 5 submitted games??

#213 CrimsonCasio

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Posted 02 November 2003 - 05:40 AM

yeah, something like that... but several people droped out.

#214 casiokingdom

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Posted 02 November 2003 - 05:47 AM

Why drop out?? They should have just submitted a small and simple game.

#215 CrimsonCasio

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Posted 02 November 2003 - 05:53 AM

no time mostley, thats the biggest reason.

#216 genesis

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Posted 02 November 2003 - 06:58 AM

I've submitted Duellist, it's twice as fast and has special moves (and 100 times worse graphics :D) if your allowed multiple entries. And if you're not, think of both as two "MegaGames". Oops I've said too much... (note: in the ~PLAY program, the -Disp- symbol at the end is supposed to be Do:LpWhile Getkey=/=78).

#217 casiokingdom

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Posted 02 November 2003 - 10:52 AM

i don't think Crimson will accept both. however i think Sprite is a better game.

#218 genesis

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Posted 02 November 2003 - 02:20 PM

You got to submit MiniGames, technically thats many games! Only joking :P, Sprite is better but Duellist is so damn fast (Play Sprite for a little while and then Duellist and the difference is extraordinary). If you don't count Duellist I don't mind.

#219 casiokingdom

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Posted 03 November 2003 - 11:55 AM

Although Sprite is slow, the concept is great and original. Many at my school are playing it currently.

BTW: i will play duellist soon, probably after exams.

#220 Brazzucko

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Posted 03 November 2003 - 02:29 PM

It?s nice to see that everyone likes my game.....

And for the question, yes there is a CFX version, but it?s very very limited, the CFX has only 6 pictures memory, that?s the problem?.

About new movements, I don?t have enough free pictures memory for that, I have to made new menus to free some memory, but I will do it only in the GF3, now I don?t have enough time for that?.

Yes this was done in BASIC very much people was impress?. :lol:

:D When we will see the results B)

#221 Brazzucko

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Posted 05 November 2003 - 09:34 PM

:huh: Well I receive many E-mails asking about my game, many of then to send the game?..

As every one knows there is some rules, when we will know the results, for those guys can finally play the BASIC games of this contest? ;)

#222 X-thunder28

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Posted 05 November 2003 - 09:37 PM

[C/ASM section]
Sorry, but I will not participate to that competion, because I hate giving my code! :motz:
I don 't want to be humiliated just because my code is very badly-organized and because comment are in french(do not forget that 2072 is judge).
I think it 's a little dumb giving code whereas it 's the game that is juged.

So remove me from the ASM/C list!

So i support Casiomax, Superna and Mastermage for this competition, and good luck for all competitors!

#223 CrimsonCasio

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Posted 05 November 2003 - 09:50 PM

were not grading you on your code, its probably just going to be used as a reference, and I guess we could use it to check and see if someone cheated (if it was obviously written by more than one person). nobody is going to see the code except the judges, and I can promise that nobody is going to make fun of it.

#224 Brazzucko

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Posted 05 November 2003 - 09:52 PM

:o What is the problem????

Only because your ?source code organization? is different don?t mean that you have to leave the competition?.

The code of my game it?s not easy to read too ( ask to Crinsom ) I send to him a PDF file whit the ?normal source code? for he can read it?. :D

:D You are a good programmer; it?s very bad if you leave the contest?. :(

#225 huhn_m

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Posted 06 November 2003 - 06:05 AM

Noone would judege by your code as crimson said!

Maybe he just won't get finished and therefor leaves the comp. ?!?!??! 8O $| :banghead: :hippie:

#226 genesis

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Posted 06 November 2003 - 08:43 AM

Hmm... my code is even more difficult to understand. And that from a BASIC CFX program! B) Note: how does boba know my name?

- EDIT -
I just read a bit further, tsk tsk tsk...

#227 casiokingdom

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Posted 06 November 2003 - 10:56 AM

I am so going to bash him!!! :angry: :angry:
He even knew i'm always on the UCF.

#228 X-thunder28

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Posted 06 November 2003 - 05:58 PM

I leave, not only for giving code, but also because my game is too long to program for 1 month, and I don't have time for making my CASIO lib for run it on AFX!

I have time for making my another game, but the other game does'nt have any chance to be in a good rank, and I don't have time for find a new game concept. Sorry.

#229 CrimsonCasio

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Posted 06 November 2003 - 06:10 PM

thats fine, your not the first. mabey next time :)

#230 CrimsonCasio

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Posted 09 November 2003 - 06:06 AM

Everyone in the BASIC catagory: remember, dont make your games widely available till after the results have been released.

#231 casiokingdom

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Posted 09 November 2003 - 06:16 AM

Well, i haven't yet. it isn't even on my site yet. Genesis has added his game to his site, yet as no one visits his site, it doesn't matter. :D

#232 genesis

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Posted 09 November 2003 - 07:20 AM

I wouldn't do that casiokingdom, the admins are already getting sick of you and your friends antics.

#233 Andy.Davies

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Posted 09 November 2003 - 10:28 AM

and besides, i visit genesis's site, i occasionaly download a gaem or prog, but i love all the Cool Pic's he has :D

#234 casiokingdom

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Posted 09 November 2003 - 10:58 AM

[Friendly tone] Genesis, stop acting like a admin [/Friendly tone].

You know i'm just kidding, besides you give me enough crap about my site as well. Your site is cool and your pics too. I've downloaded and tried all your programs. I've even read your profile and quotes.

i'm probably your no.1 visitor. :D :lol:

#235 genesis

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Posted 10 November 2003 - 10:04 AM

Thanks, wow... this is the most active topic this forum has ever seen. Thanks for all the support for my site, I can't believe the trouble I'm having with more bugs in my game, I'll send another version, it has 4 changes!!! They're pretty serious bugs. The comps over but... (shrug)

#236 casiokingdom

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Posted 10 November 2003 - 10:14 AM

i look forward to playing a BUG-FREE sprite

#237 Mohamed

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Posted 10 November 2003 - 10:47 AM

Back to topic or :hammer: !!!

#238 Fantasy

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Posted 13 November 2003 - 01:28 PM

can i know when we can see results ?
thanks :banghead:

#239 casiokingdom

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Posted 13 November 2003 - 01:40 PM

lol, i think we are all anticipating the results of the comp. WHO WON?? :D

#240 Andy.Davies

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Posted 13 November 2003 - 02:05 PM

yeah, and the winner is............

Andy.Davies

:P i wish! good luck to all who enterd


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