UCF Programming Competition
#121
Posted 02 September 2003 - 08:04 AM
#122
Posted 02 September 2003 - 09:51 AM
i wanted to participate in this competition, but i wsan't going to until now, because i kinda dropped my cable down a drain and broke it.
i finally got round to burning myself with the soldering iron again and fixing it. - it works.
I'm participating. I saw a movie the other day and i've got something planned.
do i need to give you any more info?
#123
Posted 02 September 2003 - 11:04 AM
Yes, in what category?do i need to give you any more info?
ASM/C or BASIC?
And are you sure you'd be able to finish in time?
#124
Posted 02 September 2003 - 12:19 PM

#125
Posted 04 September 2003 - 02:30 PM



#126
Posted 04 September 2003 - 03:19 PM
#127
Posted 04 September 2003 - 08:46 PM
#128
Posted 04 September 2003 - 09:59 PM
2. the movie was called speed, i was going to do somehting like that but i changed my mind. i have a new idea now.
#129
Posted 06 September 2003 - 07:33 PM


#130
Posted 06 September 2003 - 07:47 PM

#131
Posted 07 September 2003 - 05:37 AM
Would you prefer a 3D shoot-em up game or an enormous RPG?
As for websites, I have found a good host (freewebs.com). Now I'm making it in Flash.
BTW. How do you see all of your posts again? I forgot.
#132
Posted 07 September 2003 - 05:54 AM
#133
Posted 07 September 2003 - 06:39 AM
oh and i look foward to playing all the games , after the competition is finished
#134
Posted 07 September 2003 - 07:19 AM
talking of hosts, i sugest brinkster.com, which is free, with no ads or popups or anything else, unlimited badwidth, and about 50Mb storage,
oh and i look foward to playing all the games , after the competition is finished
1. This topic is NOT about hosts.
2. *edit* [No longer valid

3. Brinkster HAS traffic even on the most expensive accounts
5. Only offers 30MB webspace and 500MB Transfer.
Please do NOT advertise companies with offers they do not have. And do NOT advertise in gerneral an topics not related to
it.
This also applys to you, genesis.
*EDIT* after andys post
#135
Posted 07 September 2003 - 07:30 AM
1. sorry for posting hosting stuff here.
2. brinkster dose have a free acount, i just checked, they dont advertise it on their front page tho.
#136
Posted 07 September 2003 - 08:15 PM


#137
Posted 09 September 2003 - 11:11 AM
#138
Posted 09 September 2003 - 11:28 AM
you mean on the CFX, AFX calcs have more memwow, how on earth can u compress that down to fit onan AFX? 28Kb of user mem only!
#139
Posted 09 September 2003 - 11:35 AM

#140
Posted 09 September 2003 - 12:06 PM
ps, I got your e-mail, I cant respond right now but I will in a day or two.
#141
Posted 10 September 2003 - 10:12 AM
HINT: Using BG-Pict makes the screen flashing less obvious and your program faster but how do you change the BG-Pict again, or turn it off?
#142
Posted 10 September 2003 - 10:59 AM





#143
Posted 11 September 2003 - 09:10 AM
#144
Posted 11 September 2003 - 10:32 AM
#145
Posted 12 September 2003 - 06:01 AM
Maybe it'll show up
(after overhering a conversation between two of the girls today, somehow i doubt it will)
#146
Posted 12 September 2003 - 07:21 AM




#147
Posted 12 September 2003 - 07:39 AM

Cheers, Scatnut.
#148
Posted 12 September 2003 - 07:45 AM
i havent entered simply cos im a program maker, not a game maker

#149
Posted 12 September 2003 - 11:52 AM
#150
Posted 13 September 2003 - 11:42 AM
I am also new to this board, though i have been reading it regularely. I wish to apply as a contestant to the Casio Basic coding, seeing that's the only type i know anything about. Deadline first of November. I'll get to it!
Kinds Regards
PerCasioAdAstra
#151
Posted 13 September 2003 - 12:53 PM
#152
Posted 13 September 2003 - 10:48 PM
--edit--
but i'm not sure i'll have time. I'll try anyways.
#153
Posted 14 September 2003 - 06:19 AM

Oh, and feel free to email me, dunno y ude want to, but if you did, scatnut AT wouldilie.com is the one to get me at. Bye.
#154
Posted 14 September 2003 - 11:07 AM
#155
Posted 14 September 2003 - 01:57 PM
by the way, we now have 20 people in the competition.

#156
Posted 15 September 2003 - 06:20 AM
#157
Posted 17 September 2003 - 10:32 AM

#158
Posted 17 September 2003 - 10:37 AM
#159
Posted 17 September 2003 - 11:35 AM

#160
Posted 17 September 2003 - 12:08 PM

I was thinking that the dead line was October 1st
I already add one more ( and not selectable ) fighter and new movements, I just have to add new features and my game will be great, they already has 91233 Bytes, and he will be more big??
And happy birthday Crimson?..

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