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UCF Programming Competition


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#161 PJay

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Posted 17 September 2003 - 01:00 PM

the competition ends November 1st if you are doing a basic game and December 1st if you are doing a game in ASM/C. I do need to know what catagory you will be participateing in, so please tell me.  Also, I suggest you read the first post, It has lots of info.

Only until "November 1st" ? :(

#162 CrimsonCasio

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Posted 17 September 2003 - 01:45 PM

for BASIC, you get an extra month for ASM/C

#163 genesis

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Posted 18 September 2003 - 12:14 PM

OH MAN!!! What the hell is wrong with me! I just had a mind blank or something, 10 days?!? I must be going crazy. Here are some very useful programming tips for EVERYONE.

Do NOT use logical operator And before => anywhere. Replace the And with => to HALF the time it takes to go through the code.

If you want a test to change between = and =/= depending on a variable being 1 or 0, try xxx=xxx=variable=>xxx. If the variable is 1 the test is = and if the variable is 0, the test is =/=.

Do not use visible timers in games, it slows it down like hell, all display commands take about 10 times longer than calculations.

As I'm afraid I might not finish my huge games, I'm making a backup game called Duellist, a superfast fighting game in text mode. NOTE: The stat character x with a hat looks like a person. :D How is that for imagination? (the hat is the head, the top of the x is arms and the bottom is legs, way better than the classic theta symbol)

#164 casiokingdom

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Posted 18 September 2003 - 12:23 PM

Genesis, do you want to tell us any more about your game. Don't you wan't to keep some to yourself? :(

#165 PJay

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Posted 18 September 2003 - 12:50 PM

Only one game ? :hammer:

#166 casiokingdom

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Posted 18 September 2003 - 01:03 PM

yeah, only one. I personally think we should be able to submit at least 2.

#167 casiokingdom

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Posted 20 September 2003 - 03:43 AM

Just to notify all, I have announced the UCF comp on Casio Corner.

#168 huhn_m

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Posted 20 September 2003 - 11:15 AM

I'm puzzled ... isn't it netforces task to announce it there? Are you a webmaster of casio corner?

#169 CrimsonCasio

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Posted 20 September 2003 - 11:46 AM

it seems he has been made a mod on casiocorner.

#170 casiokingdom

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Posted 21 September 2003 - 04:43 AM

that's correct Crimson. :rock:

#171 Brazzucko

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Posted 20 October 2003 - 08:19 PM

:lol: The UCF is back very cool?

The dead line for the contest is the same?

I already finish my game??.

#172 CrimsonCasio

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Posted 20 October 2003 - 08:30 PM

still the same

#173 Brazzucko

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Posted 20 October 2003 - 08:33 PM

:D Cool?.

Very, but very much people like my game, I hope that you guys like it too?.

I will send it to you on this weekend Crinsom?.

Just wait? :)

#174 4nic8

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Posted 21 October 2003 - 12:00 PM

I'll enter.
--------------------
casiopower.150m.com

#175 casiokingdom

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Posted 21 October 2003 - 12:11 PM

there is only a few days left. Just enter the future program comp, which the admins are discussing.

#176 4nic8

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Posted 21 October 2003 - 12:22 PM

Ok I'll try next time...

BTW I have been working on a new game recently (http://www.casiopowe...cts/tankwar.htm)

#177 CrimsonCasio

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Posted 21 October 2003 - 01:57 PM

well, if you started after the contest began then you can enter it, as long as you can finish it in the next 10 days :rolleyes:

#178 C@siomax

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Posted 22 October 2003 - 11:10 AM

I really don't know if I'll finish ... I'm under a huge mass of work and progrmmation is not really in it ... So will a beta be accepted ? :(

#179 CrimsonCasio

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Posted 22 October 2003 - 11:50 PM

oops, its 40 days, not 10 :D

#180 casiokingdom

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Posted 23 October 2003 - 08:06 AM

yeah, i though it was later than 10 days

#181 CrimsonCasio

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Posted 23 October 2003 - 11:54 AM

well, its 10 for BASIC and 40 for ASM/C

#182 Brazzucko

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Posted 25 October 2003 - 06:11 PM

:D I have to make a few changes in my game, I have to put again the UCF new address, but I forgot the cable in my home, I have to ask to one friend here in the university for I can make the change and send it to you Crinsom?..

Just wait ok?.. I?m sure that you and all will love this game?.

For who don?t know the final game version has 96994 bytes :blink:

#183 CrimsonCasio

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Posted 25 October 2003 - 06:13 PM

sweet :D

#184 Andy.Davies

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Posted 25 October 2003 - 07:00 PM

is it ASM/c or Basic??? im hoping its ASM/C !

#185 CrimsonCasio

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Posted 25 October 2003 - 07:10 PM

Basic, but its AFX only. I wont say any more, but I have high hopes :D

#186 Brazzucko

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Posted 27 October 2003 - 10:20 PM

:huh: Well like Crinsom said it?s only for AFX, I don?t know how to put here one pic for you guys have one idea of how the game looks like?.

#187 genesis

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Posted 28 October 2003 - 09:57 AM

Oops, I was sending BETA versions of my game to people and forgot CrimsonCasio's status. That was a pre-release but thanks anyway for adding it in case I don't update it in time. The limit is only one right, if I sent another one, would you compare (not better or anything but at least a lot faster).

#188 casiokingdom

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Posted 28 October 2003 - 10:02 AM

you can update your game and still send in the new version, even if you have already added your previous one. Making your game you have created better is o.k. and Crimson will still accept it. I think Brazzucko did that.

#189 CrimsonCasio

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Posted 28 October 2003 - 05:43 PM

yeah, you can update your game and send me the new version, only the latest one will be judged... I cant count how many times I've thought I finished then instantly found a problem as soon as I had released the game :lol:

also if I notice a bug I will tell you about it. :)

good luck everyone :greengrin:

#190 casiokingdom

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Posted 29 October 2003 - 09:42 AM

I found a bug, so i have sent Genesis my modified version. That's ok isn't it?? Helping a friend de-bug a game??

#191 Andy.Davies

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Posted 29 October 2003 - 10:14 AM

im not convinced, i think if you found a bug, you should tell him where the bug is, and let him solve it, then it is all his own programming.

#192 huhn_m

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Posted 29 October 2003 - 01:06 PM

I though you were not even allowed to publish your game (neither as beta nor as final version)
and publishing IS sending it to others. You should and could do the beta testing yourself, maybe only
with one close friend who is not capable of distributing it himself.

#193 CrimsonCasio

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Posted 29 October 2003 - 01:35 PM

there was nothing aginst you plublishing it... but he better get that fixed version to me in 2 days or it wont matter. and next time dont fix it for him, just tell him where it is (and what to do if you know), it will only hurt you since your his competitor.

#194 genesis

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Posted 29 October 2003 - 01:43 PM

Hey hey... Why are you getting so worked up about me accidently switching two numbers in a text command? :blink: casiokingdom is a good friend and we both trust each other, I sent it to CrimsonCasio first. Besides, no-one understands the programming in my game, try reading, it will drive you insane!

#195 CrimsonCasio

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Posted 29 October 2003 - 01:49 PM

well, we have to set a precedent, if we let one person slide bye the rules even a little or if they find a loophole that lets them do something unfair we have to patch the situation so that it wont keep happening on an ever biger scale. I dont think you and ck did anything really wrong, but to be save were dissallowing in the future.

#196 genesis

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Posted 29 October 2003 - 01:55 PM

Please don't let this affect my chances of winning, I put a lot of effort into my game and didn't get a single idea from someone else. It is 100% original so I've rejected casiokingdom's update and updated it myself. :rolleyes:

#197 casiokingdom

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Posted 29 October 2003 - 02:03 PM

Sorry, i was just trying to help. It's good now that you solved it yourself Genesis. Anyway it's only myself who will suffer from this. :(

I just like to help.

#198 CrimsonCasio

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Posted 30 October 2003 - 03:36 AM

here is a nice pict of brazzucko's game:

Posted Image

Like I've said: wow

it runs increadably fast too.

:o brazzucko, your the best 2-bit digital artist I've ever seen :lol:

This game is a work of art, I have never seen the like of it in all my years of playing calculator games, hes not only done a fantastic job on the graphics, but since the beta version he has improved the gameplay to astounding levels... this game is fun! :beer:

just remember, you will need to put "Universal Casio Forum" in their at some point. (as well as the place you get if you win :rolleyes: )

#199 betoe

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Posted 30 October 2003 - 04:09 AM

[applauses]
I am impressed with that game too!. Congratulations Brazzucko :rock: .

Now i feel like a needed for play it, i cant wait anymore (i only need kidnap my friend's AFX ).

#200 huhn_m

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Posted 30 October 2003 - 05:58 AM

It's the same with me!

Really well done brazzucko! I've never seen a basic program this good.
Are you sure you did it in basic? It looks like a asm/c program!


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